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#include "ddxScreen.h"
struct _ddxScreenInfo { ddxProbeFunc screenProbe; Bool (* screenInit)();char *screenName ; unsigned short screenWidth ; unsigned short screenHeight ; struct _Screen *protoScreenRec ;
int numvisuals ; struct _Visual *visuals ; VisualID *VIDs ; int defaultVisualClass ; int defaultVisualDepth ;
ddxScreenRequest *pRequest; pointer osPriv; }; typedef struct _ddxScreenInfo ddxScreenInfo;
(* screenInit)
*screenName
screenWidth
screenHeight
*protoScreenRec
protoScreenRec
is not needed.
numvisuals
*visuals
*VIDs
defaultVisualClass
defaultVisualDepth
*pRequest
osPriv
``Initializing the hardware'' in Developing NFB graphics adapter drivers