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#include "nfbWinStr.h"void xxxValidateWindowGC GCPtr GC; Mask changes; DrawablePtr pDraw
ValidateWindowGC examines the window graphics context
and the drawable and adjusts the context (or other
device dependent) resources to ensure that future graphics operations
that include this GC and drawable will function correctly.
GCpDrawpDraw->pScreen.
Your screen private is connected to the bottom of ScreenRec.