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Message store functions

Handle functions

Handles are used when an entity that wishes to access the stream may survive the stream without knowing that it outlived it. For example, an object reading a message may have a handle to a stream, but the message selection object that spawned it (and which owns the stream) may have gone away. A stream can be closed or recycled while handles are pointing at it, but it is not completely freed until all handles are gone. A stream may have an arbitrary number of handles.


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