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PostgreSQL 8.2.6 Documentation | ||||
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Prev | Fast Backward | Chapter 29. libpq - C Library | Fast Forward | Next |
The PQexec
function is adequate for submitting commands in
normal, synchronous
applications. It has a couple of deficiencies, however, that can be of importance to some users:
PQexec
waits for the command to be completed. The application may have other
work to do (such as maintaining a user interface), in which case it won't
want to block waiting for the response.
Since the execution of the client application is suspended while it waits for the result, it is hard for the application to decide that it would like to try to cancel the ongoing command. (It can be done from a signal handler, but not otherwise.)
PQexec
can return only one PGresult structure. If the submitted command
string contains multiple SQL commands, all but the last PGresult are
discarded by PQexec
.
Applications that do not like these limitations can instead use the
underlying functions that PQexec
is built from:
PQsendQuery
and PQgetResult
.
There are also
PQsendQueryParams
,
PQsendPrepare
,
PQsendQueryPrepared
,
PQsendDescribePrepared
, and
PQsendDescribePortal
,
which can be used with PQgetResult
to duplicate the
functionality of
PQexecParams
,
PQprepare
,
PQexecPrepared
,
PQdescribePrepared
, and
PQdescribePortal
respectively.
PQsendQuery
Submits a command to the server without
waiting for the result(s). 1 is returned if the command was
successfully dispatched and 0 if not (in which case, use
PQerrorMessage
to get more information about the failure).
int PQsendQuery(PGconn *conn, const char *command);
After successfully calling PQsendQuery
, call
PQgetResult
one or more
times to obtain the results. PQsendQuery
may not be called
again (on the same connection) until PQgetResult
has returned a null pointer,
indicating that the command is done.
PQsendQueryParams
Submits a command and separate parameters to the server without waiting for the result(s).
int PQsendQueryParams(PGconn *conn, const char *command, int nParams, const Oid *paramTypes, const char * const *paramValues, const int *paramLengths, const int *paramFormats, int resultFormat);
This is equivalent to PQsendQuery
except that
query parameters can be specified separately from the query string.
The function's parameters are handled identically to
PQexecParams
. Like
PQexecParams
, it will not work on 2.0-protocol
connections, and it allows only one command in the query string.
PQsendPrepare
Sends a request to create a prepared statement with the given parameters, without waiting for completion.
int PQsendPrepare(PGconn *conn, const char *stmtName, const char *query, int nParams, const Oid *paramTypes);
This is an asynchronous version of PQprepare
: it
returns 1 if it was able to dispatch the request, and 0 if not.
After a successful call, call PQgetResult
to determine whether the server successfully created the prepared
statement.
The function's parameters are handled identically to
PQprepare
. Like
PQprepare
, it will not work on 2.0-protocol
connections.
PQsendQueryPrepared
Sends a request to execute a prepared statement with given parameters, without waiting for the result(s).
int PQsendQueryPrepared(PGconn *conn, const char *stmtName, int nParams, const char * const *paramValues, const int *paramLengths, const int *paramFormats, int resultFormat);
This is similar to PQsendQueryParams
, but the
command to be executed is specified by naming a previously-prepared
statement, instead of giving a query string.
The function's parameters are handled identically to
PQexecPrepared
. Like
PQexecPrepared
, it will not work on 2.0-protocol
connections.
PQsendDescribePrepared
Submits a request to obtain information about the specified prepared statement, without waiting for completion.
int PQsendDescribePrepared(PGconn *conn, const char *stmtName);
This is an asynchronous version of PQdescribePrepared
: it
returns 1 if it was able to dispatch the request, and 0 if not.
After a successful call, call PQgetResult
to obtain the results.
The function's parameters are handled identically to
PQdescribePrepared
. Like
PQdescribePrepared
, it will not work on 2.0-protocol
connections.
PQsendDescribePortal
Submits a request to obtain information about the specified portal, without waiting for completion.
int PQsendDescribePortal(PGconn *conn, const char *portalName);
This is an asynchronous version of PQdescribePortal
: it
returns 1 if it was able to dispatch the request, and 0 if not.
After a successful call, call PQgetResult
to obtain the results.
The function's parameters are handled identically to
PQdescribePortal
. Like
PQdescribePortal
, it will not work on 2.0-protocol
connections.
PQgetResult
Waits for the next result from a prior
PQsendQuery
,
PQsendQueryParams
,
PQsendPrepare
, or
PQsendQueryPrepared
call,
and returns it. A null pointer is returned when the command is complete
and there will be no more results.
PGresult *PQgetResult(PGconn *conn);
PQgetResult
must be called repeatedly until it returns a null pointer,
indicating that the command is done. (If called when no command is
active, PQgetResult
will just return a null pointer at once.)
Each non-null result from PQgetResult
should be processed using
the same PGresult accessor functions previously described.
Don't forget to free each result object with PQclear
when done with it.
Note that PQgetResult
will block only if a command is active and the
necessary response data has not yet been read by PQconsumeInput
.
Using PQsendQuery
and PQgetResult
solves one of PQexec
's problems:
If a command string contains multiple SQL commands, the results of those
commands can be obtained individually. (This allows a simple form of
overlapped processing, by the way: the client can be handling the
results of one command while the server is still working on later
queries in the same command string.) However, calling PQgetResult
will
still cause the client to block until the server completes the
next SQL command. This can be avoided by proper use of two
more functions:
PQconsumeInput
If input is available from the server, consume it.
int PQconsumeInput(PGconn *conn);
PQconsumeInput
normally returns 1 indicating "no error",
but returns 0 if there was some kind of trouble (in which case
PQerrorMessage
can be consulted). Note that the result
does not say
whether any input data was actually collected. After calling
PQconsumeInput
, the application may check
PQisBusy
and/or PQnotifies
to see if
their state has changed.
PQconsumeInput
may be called even if the application is not
prepared to deal with a result or notification just yet. The
function will read available data and save it in a buffer, thereby
causing a select()
read-ready indication to go away. The
application can thus use PQconsumeInput
to clear the
select()
condition immediately, and then examine the results at leisure.
PQisBusy
Returns 1 if a command is busy, that is, PQgetResult
would block
waiting for input. A 0 return indicates that PQgetResult
can
be called with assurance of not blocking.
int PQisBusy(PGconn *conn);
PQisBusy
will not itself attempt to read data from the server;
therefore PQconsumeInput
must be invoked first, or the busy
state will never end.
A typical application using these functions will have a main loop that uses
select()
or poll()
to wait for all the
conditions that it must
respond to. One of the conditions will be input available from the server,
which in terms of select()
means readable data on the file
descriptor identified by PQsocket
.
When the main loop detects input ready, it should call
PQconsumeInput
to read the input. It can then call
PQisBusy
, followed by PQgetResult
if PQisBusy
returns false (0). It can also call
PQnotifies
to detect NOTIFY messages (see Section 29.7).
A client that uses
PQsendQuery
/PQgetResult
can
also attempt to cancel a command that is still being processed by the
server; see Section 29.5. But regardless of the return value
of PQcancel
, the application must continue with the
normal result-reading sequence using PQgetResult
.
A successful cancellation will simply cause the command to terminate
sooner than it would have otherwise.
By using the functions described above, it is possible to avoid blocking while waiting for input from the database server. However, it is still possible that the application will block waiting to send output to the server. This is relatively uncommon but can happen if very long SQL commands or data values are sent. (It is much more probable if the application sends data via COPY IN, however.) To prevent this possibility and achieve completely nonblocking database operation, the following additional functions may be used.
PQsetnonblocking
Sets the nonblocking status of the connection.
int PQsetnonblocking(PGconn *conn, int arg);
Sets the state of the connection to nonblocking if arg is 1, or blocking if arg is 0. Returns 0 if OK, -1 if error.
In the nonblocking state, calls to
PQsendQuery
,
PQputline
, PQputnbytes
,
and PQendcopy
will not block but instead return an error if they need to be called
again.
Note that PQexec
does not honor nonblocking mode;
if it is called, it will act in blocking fashion anyway.
PQisnonblocking
Returns the blocking status of the database connection.
int PQisnonblocking(const PGconn *conn);
Returns 1 if the connection is set to nonblocking mode and 0 if blocking.
PQflush
Attempts to flush any queued output data to the server. Returns 0 if successful (or if the send queue is empty), -1 if it failed for some reason, or 1 if it was unable to send all the data in the send queue yet (this case can only occur if the connection is nonblocking).
int PQflush(PGconn *conn);
After sending any command or data on a nonblocking connection, call
PQflush
. If it returns 1, wait for the socket to be
write-ready and call it again; repeat until it returns 0. Once
PQflush
returns 0, wait for the socket to be read-ready
and then read the response as described above.