Clip
``clip'' is graphics jargon
that means you can only draw inside
some specified rectangle.
When drawing an object,
if some pixels fall outside the clip rectangle,
they must not be drawn to the frame buffer.
Some graphics chips implement this in hardware;
this is referred to as hardware clipping in this manual.
Use the
SetClipRegions(D3nfb)
function to set the hardware clip regions
on the graphics adapter.
© 2005 The SCO Group, Inc. All rights reserved.
OpenServer 6 and UnixWare (SVR5) HDK - June 2005