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Terminology for graphics driver writers

Bresenham objects

In the mid-60's, J.E. Bresenham developed several computationally-inexpensive algorithms to draw two-dimensional graphics objects. The operation of the algorithms is obscure; see any standard graphics text for more information.

The NFB interface provides standard Bresenham line parameters for fast line drawing. The following routines are used for handling Bresenham objects:

Routine Description
nfbSetOptions(D3nfb) set driver to gather multiple Bresenham lines before rendering them
ZeroSegs(D3nfb) draw Bresenham lines


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